Where to Farm Tigerseye

The best place to farm Tigerseye is The Barrens, where Razormane Geomancer (level 12-13) drops it at 3.2%. That is the vanilla 1.12 chance, not yet confirmed in Forever. 845 sources are ranked below by drop chance.

Gold per kill: Razormane Geomancer is worth about 96c a kill in item drops (at Auction House prices). Gold farming spots, level 10-20

Best zones:

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  1. Blackwood Ursa 44.1, 84.6
  2. Blackwood Warrior 39.9, 78.3
  3. Blackwood Pathfinder 39.5, 53.4
  4. Lord Sinslayer 55.4, 35.8
  5. Greymist Coastrunner 40.2, 27.2
  6. Tide Crawler 36.8, 66.4
  7. Greymist Netter 36.0, 71.1
  8. Moonkin Oracle 45.6, 53.1
8 sources in Darkshore, each where it spawns most often; click a pin for the source.Larger map

All sources, by drop chance:

SourceLevelZoneSpawnsSideHowDrop%Map
Galak Outrunner(classic data)9-10Mulgore3Drop0.7%map
Corrupted Dreadmaw Crocolisk(classic data)11-12Durotar2Drop0.7%map
Razormane Defender(classic data)12-13The Barrens23Drop0.7%map
Druid of the Fang(elite) (classic data)19-20+Wailing Caverns70Drop0.7%map
Murloc Minor Oracle(classic data)13-14Westfall50Drop0.7%map
Murloc Raider(classic data)11-12Westfall28Drop0.7%map
Defias Pillager(classic data)14-15Westfall84Drop0.7%map
Tazan(classic data)13The Barrens1Drop0.7%map
Defias Smuggler(classic data)11-12Westfall73Drop0.7%map
Riverpaw Gnoll(classic data)11-12Westfall33Pickpocket0.6%map
Stonesplinter Skullthumper(classic data)13-14Loch Modan78Drop0.6%map
Cliff Lurker(classic data)13-14Loch Modan16Drop0.6%map
Grimtotem Mercenary(classic data)14-15Stonetalon Mountains50Drop0.6%map
Ravenous Darkhound(classic data)9-10Tirisfal Glades33Drop0.6%map
Defias Magician(elite) (classic data)16-17+Westfall2Drop0.6%map
Wailing Highborne(classic data)12-13Darkshore15Drop0.6%map
Deth'ryll Satyr(classic data)12-13Darkshore6Drop0.6%map
Blackwood Windtalker(classic data)13-14Darkshore14Drop0.6%map
Taloned Swoop(classic data)8-10Mulgore19Drop0.6%map
Corrupted Mottled Boar(classic data)10-11Durotar2Drop0.6%map
Razormane Hunter(classic data)11-12The Barrens9Drop0.6%map
Kolkar Stormer(classic data)13-14The Barrens54Drop0.6%map
Witchwing Harpy(classic data)14-15The Barrens27Drop0.6%map
Southsea Cannoneer(classic data)13-14The Barrens19Drop0.6%map
Kolkar Bloodcharger(classic data)14-15The Barrens18Drop0.6%map
Kreenig Snarlsnout(classic data)15The Barrens1Drop0.6%map
Sorcerer Ashcrombe(elite) (classic data)18+Shadowfang Keep1Horde onlyDrop0.6%map
Goblin Shipbuilder(elite) (classic data)19-20+The Deadmines16Drop0.6%map
Rocklance(rare) (classic data)17+The Barrens1Drop0.6%map
Dead-Tooth Jack(classic data)11Elwynn Forest1Drop0.6%map
Goblin Woodcarver(elite) (classic data)18-19+The Deadmines11Drop0.6%map
Defias Knuckleduster(classic data)16-17Westfall18Pickpocket0.6%map
Moonkin(classic data)12-13Darkshore26Drop0.6%map
Young Moonkin(classic data)11-12Darkshore12Drop0.6%map
Stonesplinter Trogg(classic data)11-12Loch Modan71Drop0.6%map
Stonesplinter Scout(classic data)11-12Loch Modan71Drop0.6%map
Riverpaw Gnoll(classic data)11-12Westfall33Drop0.6%map
Mo'grosh Shaman(elite) (classic data)18-19+Loch Modan31Drop0.6%map
Gorefang(rare) (classic data)13Silverpine Forest1Drop0.6%map
Riverpaw Miner(classic data)14-15Westfall8Drop0.6%map
Wild Grell(classic data)11-12Darkshore23Drop0.6%map
Greymist Raider(classic data)11-12Darkshore6Drop0.6%map
Young Reef Crawler(classic data)10-11Darkshore17Drop0.6%map
Shadowfang Whitescalp(elite) (classic data)18-19+Shadowfang Keep7Drop0.6%map
Shadowfang Moonwalker(elite) (classic data)19-20+Shadowfang Keep14Drop0.6%map
Slavering Worg(elite) (classic data)18-19+Shadowfang Keep8Drop0.6%map
Defias Taskmaster(elite) (classic data)18-19+The Deadmines5Drop0.6%map
Deviate Adder(elite) (classic data)18-19+Wailing Caverns9Drop0.6%map
Goblin Engineer(elite) (classic data)18-19+The Deadmines6Drop0.6%map
Defias Overseer(elite) (classic data)17-18+The Deadmines5Drop0.6%map
903 found
From 3 recorded loots in Forever. Rows marked (classic data): Classic data: from the patch 1.12 world data, not yet confirmed in Forever.

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Drop% is the rate recorded in Forever once a source has been looted ten times; a greyed figure is the vanilla 1.12 chance from the world data (classic data: from the patch 1.12 world data, not yet confirmed in forever). Spawns counts the source's spawn points in the world data. "Side" names which side can kill the NPC when the other finds it friendly. The lead picks the best chance among sources that are not a rare spawn and have at least three spawn points.