Every One-Handed Mace Changed in WoW Forever

38 one-handed maces are in both Classic Era and World of Warcraft Forever but differ in what their page shows. Each row lists the Era value and the Forever value of every field that changed.

One-handed maces changed in Forever:

NameLevelWhat changed (Era → Forever)
Baron's Scepter21
  • quality: Uncommon became Rare
  • item level: 25 became 26
  • required level: 20 became 21
  • stats: +4 Strength became +2 Strength, +3 Stamina
  • damage: 21 - 40 became 28 - 52
  • effects: none became Equip: Cause party members within 30 yds to regenerate 4 health every 5 sec.
Big Black Mace41
  • slot: Main Hand became One-Hand
  • damage: 46 - 86 became 49 - 93
  • speed: 2.40 became 2.60
Blessed Qiraji War Hammer60
  • effects: Equip: +280 Attack Power in Cat, Bear, and Dire Bear forms only. became none
Block Mallet19
  • item level: 22 became 24
  • required level: 17 became 19
  • damage: 14 - 26 became 15 - 29
Bronze Mace17
  • quality: Common became Uncommon
  • slot: Main Hand became One-Hand
  • stats: none became +3 Stamina
  • damage: 18 - 34 became 20 - 38
Bruiser Club19
  • item level: 22 became 24
  • required level: 17 became 19
  • damage: 17 - 32 became 19 - 35
Cookie's Tenderizer16
  • quality: Uncommon became Rare
  • stats: +3 Strength became +4 Spirit
  • damage: 20 - 39 became 27 - 51
  • effects: none became Chance on hit: Tenderize the target, increasing physical damage taken by 1 for 1 min.
Copper Mace4
  • slot: Main Hand became One-Hand
  • damage: 6 - 11 became 7 - 13
  • speed: 2.20 became 2.60
Cranial Thumper9
  • item level: 12 became 14
  • required level: 7 became 9
  • damage: 12 - 24 became 14 - 27
Crested Scepter24
  • item level: 27 became 29
  • required level: 22 became 24
  • stats: +2 Intellect, +5 Stamina became +2 Intellect, +6 Stamina
  • damage: 31 - 58 became 33 - 62
Crusader's Mace26
  • damage: 21 - 36 became 30 - 57
Death Speaker Scepter28
  • stats: +1 Spirit, +11 Healing, +7 Shadow Spell Damage became +68 Healing, +12 Health Per 5, +28 Shadow Spell Damage
  • damage: 33 - 63 became 42 - 78
Frostmane Scepter8
  • item level: 11 became 13
  • required level: 6 became 8
  • damage: 9 - 17 became 10 - 20
Gavel of Infinite Wisdom60
  • effects: Equip: Increases healing done by spells and effects by up to 90. became none
Gnoll Punisher14
  • item level: 17 became 19
  • required level: 12 became 14
  • damage: 14 - 27 became 16 - 30
Grand Marshal's Warhammer60
  • effects: Equip: Increases healing done by spells and effects by up to 134. became none
Grand Marshal's Warhammer60
  • effects: Equip: Increases healing done by up to 154 and damage done by up to 52 for all magical spells and effects., Equip: This effect cannot be combined from multiple… became Equip: This effect cannot be combined from multiple sources.
Hammer of Bestial Fury60
  • effects: Equip: +154 Attack Power in Cat, Bear, and Dire Bear forms only. became none
Hammer of Expertise40
  • effects: none became Chance on hit: Deal 112 Fire damage. Deals 3 times as much damage to Earth Elementals, Fire Elementals, and Mountain Giants.
Hammer of Orgrimmar0
  • quality: Uncommon became Rare
  • stats: +1 Strength, +1 Stamina became +3 Strength, +3 Spirit
  • damage: 18 - 35 became 25 - 47
Hammer of the Gathering Storm60
  • effects: Equip: Increases damage and healing done by magical spells and effects by up to 53. became none
Heavy Bronze Mace20
  • slot: Main Hand became One-Hand
High Warlord's Battle Mace60
  • effects: Equip: Increases healing done by spells and effects by up to 134. became none
High Warlord's Battle Mace60
  • effects: Equip: Increases healing done by up to 154 and damage done by up to 52 for all magical spells and effects., Equip: This effect cannot be combined from multiple… became Equip: This effect cannot be combined from multiple sources.
Iridescent Hammer23
  • damage: 18 - 34 became 24 - 46
  • speed: 1.80 became 2.40
Kovork's Rattle33
  • item level: 35 became 38
  • required level: 30 became 33
  • damage: 38 - 72 became 43 - 80
Mace of Unending Life60
  • effects: Equip: Increases damage and healing done by magical spells and effects by up to 40., Equip: +140 Attack Power in Cat, Bear, and Dire Bear forms only. became Equip: +140 Attack Power in Cat, Bear, and Dire Bear forms only.
Masterwork Stormhammer57
  • slot: Main Hand became One-Hand
  • damage: 58 - 108 became 46 - 86
  • speed: 2.00 became 1.60
Mighty Iron Hammer25
  • slot: Main Hand became One-Hand
Persuader58
  • slot: Main Hand became One-Hand
  • damage: 86 - 161 became 89 - 167
  • speed: 2.70 became 2.80
Runed Mithril Hammer44
  • slot: Main Hand became One-Hand
  • stats: +7 Strength, +4 Stamina became +7 Stamina, +4 Defense Rating
  • damage: 41 - 76 became 32 - 61
  • speed: 2.00 became 1.60
Scepter of the False Prophet60
  • effects: Equip: Increases healing done by spells and effects by up to 187. became none
Serenity52
  • slot: Main Hand became One-Hand
  • damage: 52 - 98 became 65 - 123
  • speed: 2.00 became 2.50
Shawarmageddon0
  • quality: Rare became Uncommon
  • required level: 40 became none
  • damage: 50 - 93 became 40 - 75
  • effects: Use: Increase attack speed by 5%, and give all melee attacks a chance to deal 7 additional fire damage. became Use: Melee attacks deal an additional 7 Fire damage for 30 sec.
Simone's Cultivating Hammer0
  • effects: Equip: Increases healing done by spells and effects by up to 37. became none
Studded Blackjack7
  • quality: Common became Uncommon
  • item level: 10 became 12
  • required level: 5 became 7
  • stats: none became +1 Strength
  • damage: 5 - 10 became 10 - 19
  • speed: 1.80 became 2.20
  • binding: none became Binds when equipped
The Shatterer42
  • slot: Main Hand became One-Hand
Volcanic Hammer53
  • slot: Main Hand became One-Hand

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