Every Item Changed in WoW Forever

2,271 items are in both Classic Era and World of Warcraft Forever but differ in what their page shows. Each row lists the Era value and the Forever value of every field that changed.

Items changed in Forever:

NameLevelWhat changed (Era → Forever)
Dry Pork Ribs5
  • effects: Use: Restores 1218 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 4 Stamina and… became Use: Restores 1218 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 3 Strength for 1…
Durable Chain Shoulders0
  • quality: Common became Uncommon
  • stats: none became +6 Stamina
  • armor: 128 became 135
Dusksteel Throwing Knife0
  • stats: none became +7 Agility
Dustfall Robes0
  • stats: +11 Intellect, +8 Stamina became +8 Stamina, +13 Spell Power
Dwarf Spine0
  • item level: none became 1
Dwarven Fishing Pole0
  • stats: none became +2 Strength
Dwarven Flamestick0
  • stats: none became +2 Spirit
Dwarven Tree Chopper0
  • stats: none became +6 Expertise Rating
  • effects: Equip: Increased Two-handed Axes +2. became none
Dyadic Icon1
  • effects: Use: Engrave your chest or robe with the Overload rune: Gives your Lightning Bolt, Chain Lightning, Chain Heal, Healing Wave, and Lava Burst spells a 60% chanc… became Use: Engrave your chest or robe with the Overload rune: Gives your Lightning Bolt and Chain Lightning spells a 30% chance to cast a second, similar spell on th…
Earthen Silk Belt34
  • stats: +8 Spirit, +8 Stamina became +8 Spirit, +8 Healing, +6 Spell Damage
Ebon Shiv46
  • damage: 32 - 59 became 36 - 67
  • speed: 1.50 became 1.70
Ecks'av's Tribal Guardian59
  • damage: 151 - 227 became 162 - 243
Edge of Winter33
  • slot: Main Hand became One-Hand
  • damage: 30 - 56 became 40 - 75
  • speed: 2.10 became 2.80
Eerie Stable Lantern19
  • quality: Uncommon became Rare
  • item level: 19 became 21
  • required level: 14 became 19
  • stats: +3 Stamina became +4 Stamina
Electrocutioner Leg29
  • effects: Chance on hit: Blasts a target for 10 to 20 Nature damage. became Chance on hit: Blasts a target for 19 to 37 Nature damage. Mechanical targets take 2x damage.
Elegant Letter24
  • required level: none became 24
Elixir of Defense29
  • name: Elixir of Greater Defense became Elixir of Defense
Elixir of Fire Power18
  • name: Elixir of Firepower became Elixir of Fire Power
Elixir of Greater Defense43
  • name: Elixir of Superior Defense became Elixir of Greater Defense
Elixir of Greater Strength48
  • name: Elixir of Giants became Elixir of Greater Strength
  • required level: 38 became 48
Elixir of Holy Power40
  • name: Elixir of Greater Firepower became Elixir of Holy Power
  • effects: Use: Increases spell fire damage by up to 40 for 30 min. became Use: Increases spell Holy damage by up to 40 for 30 min.
Elixir of Lesser Defense16
  • name: Elixir of Defense became Elixir of Lesser Defense
Elixir of Lesser Fortitude25
  • name: Elixir of Fortitude became Elixir of Lesser Fortitude
Elixir of Minor Strength1
  • name: Elixir of Lion's Strength became Elixir of Minor Strength
Elixir of Ogre Strength20
  • name: Elixir of Ogre's Strength became Elixir of Ogre Strength
Elixir of the Mongoose46
  • effects: Use: Increases Agility by 25 and chance to get a critical hit by 2% for 60 min. became Use: Increases Agility by 25 and chance to get a critical hit by 2%. Lasts for 30 min.
Elixir of the Sages38
  • item level: 54 became 44
  • required level: 44 became 38
Elune's Candle0
  • type: Miscellaneous became none
Elven Wand0
  • stats: none became +1 Intellect
Emberstone Staff17
  • item level: 23 became 22
  • required level: 18 became 17
  • stats: +8 Intellect, +5 Spirit, +5 Stamina became +8 Stamina
  • damage: 47 - 71 became 45 - 69
Embossed Leather Boots10
  • stats: +2 Spirit, +2 Stamina became +2 Stamina, +2 Spell Power
Embossed Leather Cloak8
  • quality: Common became Uncommon
  • stats: none became +1 Agility
  • binding: none became Binds when equipped
Embossed Leather Gloves8
  • quality: Common became Uncommon
  • stats: none became +1 Agility, +1 Stamina
  • armor: 39 became 41
  • binding: none became Binds when equipped
Embossed Leather Pants10
  • stats: +3 Spirit, +2 Stamina became +2 Stamina, +3 Spell Power
Emerald Circle0
  • armor: 50 became none
Empty Blue Waterskin1
  • item level: none became 1
Empty Brown Waterskin1
  • item level: none became 1
Empty Dew Gland0
  • item level: none became 1
Empty Red Waterskin1
  • item level: none became 1
Encarmine Boots0
  • stats: +4 Strength, +8 Intellect, +8 Stamina became +8 Intellect, +4 Spirit, +8 Stamina
Enchanted Battlehammer51
  • damage: 100 - 150 became 135 - 203
  • speed: 2.60 became 3.50
Enchanted Water25
  • effects: Use: Must remain seated while drinking. became Use: Restores 1344.6 mana over 27 sec. Must remain seated while drinking.
Enchanter's Cowl28
  • stats: +10 Intellect, +6 Spirit became +10 Intellect, +6 Spell Power
Encrypted Twilight Text0
  • binding: none became Quest Item
Energized Sparkplug0
  • effects: Use: Decreases target's chance to hit by 25% for 10 sec. became Use: Decreases target's chance to hit with attacks by 25% for 10 sec.
Eruption's Boots, Legs, and Shoulders Set0
  • quality: Common became Epic
Eruption's Gloves and Belt Set0
  • quality: Common became Epic
Eruption's Helm and Chestpiece Set0
  • quality: Common became Epic
Evocator's Blade20
  • item level: 23 became 25
  • required level: 18 became 20
  • slot: One-Hand became Main Hand
  • stats: +4 Intellect, +2 Spirit became +2 Intellect, +5 Spirit
  • damage: 17 - 32 became 18 - 34
Evonice's Landin' Pilla0
  • stats: none became +10 Spirit
Excavation Rod0
  • stats: none became +2 Stamina, +2 Spell Power
Explosive Shotgun32
  • stats: none became +5 Strength
Eyepoker0
  • stats: none became +4 Spirit, +3 Stamina
Face of The Five Thunders0
  • stats: +30 Strength, +15 Intellect, +13 Stamina, +14 Crit Rating became +16 Strength, +17 Intellect, +17 Stamina, +14 Crit Rating, +2 Mana Per 5, +14 Spell Power
Faceguard of Heroism0
  • stats: +13 Agility, +30 Stamina, +9 Defense Rating became +18 Strength, +33 Stamina, +9 Defense Rating
  • effects: Equip: Improves your chance to hit with all spells and attacks by 1%. became none
Fairywing Mantle0
  • quality: Uncommon became Rare
  • item level: 30 became 32
  • stats: +8 Intellect, +1 Stamina became +9 Intellect, +2 Stamina, +6 Spell Power
  • armor: 32 became 37
Fang of Korialstrasz60
  • effects: Equip: Increases healing done by spells and effects by up to 121. became none
Fantastic Inventions0
  • name: Structural Dynamics of Flow became Fantastic Inventions
Farmer Dalson's Shotgun0
  • stats: none became +8 Stamina
Farmer's Shovel5
  • item level: 7 became 10
  • required level: 2 became 5
  • damage: 11 - 17 became 17 - 26
Farraki Papyrus0
  • binding: Binds when picked up became Quest Item
Feathered Breastplate45
  • stats: +10 Intellect, +24 Spirit became +10 Intellect, +24 Spirit, +19 Spell Power
Feathered Cape23
  • item level: 26 became 28
  • required level: 21 became 23
  • stats: +2 Agility, +4 Stamina became +2 Agility, +5 Stamina
  • armor: 20 became 21
Feathered Headdress33
  • item level: 36 became 38
  • required level: 31 became 33
  • stats: +10 Intellect, +9 Spirit became +11 Intellect, +10 Spirit
  • armor: 84 became 86
Fel Creep0
  • item level: none became 1
Fel Lifeblood0
  • binding: Binds when picked up became Quest Item
Fel Steed Saddlebags0
  • quality: Common became Uncommon
  • binding: none became Binds when picked up
Feline Boots, Legs, and Shoulders Set0
  • quality: Common became Epic
Feline Gloves and Belt Set0
  • quality: Common became Epic
Feline Helm and Chestpiece Set0
  • quality: Common became Epic
Feline Mantle23
  • stats: +2 Agility, +10 Intellect, +3 Spirit became +2 Agility, +8 Intellect, +4 Spell Power
  • effects: none became Equip: Reduces damage from falling.
Fenrus' Hide22
  • quality: Uncommon became Rare
  • item level: 26 became 27
  • required level: 21 became 22
  • stats: +4 Agility, +2 Stamina became +6 Agility, +3 Stamina
  • armor: 20 became 22
Feralheart Armor0
  • stats: +10 Agility, +30 Stamina, +5 Defense Rating became +12 Agility, +18 Strength, +29 Stamina, +5 Defense Rating
  • effects: Equip: Improves your chance to hit with all spells and attacks by 3%. became none
Feralheart Bands0
  • stats: +10 Agility, +14 Strength, +8 Stamina became +8 Agility, +10 Strength, +9 Intellect, +9 Stamina
  • effects: Equip: Improves your chance to hit with all spells and attacks by 1%. became none
Feralheart Bindings0
  • stats: +11 Intellect, +9 Spirit, +7 Stamina, +24 Healing, +6 Spell Damage became +9 Intellect, +11 Spirit, +8 Stamina, +18 Healing, +6 Spell Damage
Feralheart Cap0
  • stats: +16 Agility, +20 Strength, +14 Intellect, +14 Stamina, +14 Crit Rating became +16 Agility, +17 Strength, +14 Intellect, +17 Stamina, +14 Crit Rating
Feralheart Cord0
  • stats: +15 Intellect, +11 Stamina, +35 Healing, +7 Spell Damage became +13 Intellect, +12 Spirit, +12 Stamina, +20 Healing, +7 Spell Damage, +2 Mana Per 5
Feralheart Cowl0
  • stats: +20 Intellect, +16 Stamina, +33 Spell Power became +18 Intellect, +12 Spirit, +15 Stamina, +14 Crit Rating, +26 Spell Power
  • effects: Equip: Improves your chance to hit with all spells and attacks by 1%. became none
Feralheart Embrace0
  • stats: +20 Intellect, +17 Spirit, +11 Stamina, +55 Healing, +12 Spell Damage became +16 Intellect, +15 Spirit, +16 Stamina, +37 Healing, +12 Spell Damage
Feralheart Epaulets0
  • stats: +10 Agility, +15 Strength, +6 Intellect, +8 Stamina became +10 Agility, +10 Strength, +11 Intellect, +11 Stamina, +7 Crit Rating
  • effects: Equip: Improves your chance to hit with all spells and attacks by 1%. became none
Feralheart Faceguard0
  • stats: +15 Agility, +30 Stamina, +4 Defense Rating became +11 Agility, +18 Strength, +30 Stamina, +4 Defense Rating
Feralheart Fists0
  • stats: +10 Agility, +20 Strength, +8 Stamina became +12 Agility, +12 Strength, +10 Intellect, +8 Spirit, +10 Stamina
  • effects: Equip: Improves your chance to hit with all spells and attacks by 1%. became none
Feralheart Galoshes0
  • stats: +14 Intellect, +11 Stamina, +23 Spell Power became +16 Intellect, +10 Spirit, +11 Stamina, +22 Spell Power
  • effects: Equip: Improves your chance to hit with all spells and attacks by 1%. became none
Feralheart Gauntlets0
  • stats: +15 Intellect, +12 Stamina, +40 Healing, +8 Spell Damage became +11 Intellect, +18 Spirit, +10 Stamina, +24 Healing, +8 Spell Damage
Feralheart Girdle0
  • stats: +13 Agility, +17 Strength, +8 Intellect, +10 Stamina became +10 Agility, +10 Strength, +11 Intellect, +11 Stamina, +7 Hit Rating
Feralheart Grips0
  • stats: +14 Agility, +22 Stamina, +7 Defense Rating became +7 Agility, +11 Strength, +15 Stamina, +7 Defense Rating, +12 Dodge Rating
Feralheart Hands0
  • stats: +10 Intellect, +10 Stamina, +23 Spell Power became +13 Intellect, +12 Spirit, +11 Stamina, +19 Spell Power
  • effects: Equip: Improves your chance to hit with all spells and attacks by 1%. became none
Feralheart Headdress0
  • stats: +21 Intellect, +19 Stamina, +37 Healing, +11 Spell Damage became +17 Intellect, +16 Spirit, +16 Stamina, +14 Crit Rating, +33 Healing, +11 Spell Damage
  • effects: Equip: Restores 6 mana per 5 sec. became none
Feralheart Kilt0
  • stats: +13 Intellect, +12 Stamina, +28 Spell Power became +16 Intellect, +11 Spirit, +13 Stamina, +25 Spell Power
  • effects: Equip: Improves your chance to get a critical strike with all spells and attacks by 1%. became none
Feralheart Legguards0
  • stats: +13 Agility, +25 Stamina, +9 Defense Rating became +9 Agility, +16 Strength, +31 Stamina, +9 Defense Rating
Feralheart Mantle0
  • stats: +12 Intellect, +8 Spirit, +11 Stamina, +35 Healing, +7 Spell Damage became +13 Intellect, +12 Spirit, +12 Stamina, +22 Healing, +7 Spell Damage
Feralheart Pants0
  • stats: +23 Intellect, +14 Spirit, +18 Stamina, +42 Healing, +10 Spell Damage became +16 Intellect, +18 Spirit, +15 Stamina, +31 Healing, +10 Spell Damage
Feralheart Pauldrons0
  • stats: +8 Agility, +18 Stamina, +5 Defense Rating became +8 Agility, +12 Strength, +18 Stamina, +5 Defense Rating
  • effects: Equip: Improves your chance to hit with all spells and attacks by 1%. became none
Feralheart Sandals0
  • stats: +16 Intellect, +13 Spirit, +13 Stamina, +31 Healing, +7 Spell Damage became +13 Intellect, +20 Spirit, +11 Stamina, +20 Healing, +7 Spell Damage, +2 Mana Per 5
Feralheart Sash0
  • stats: +8 Intellect, +8 Stamina, +14 Crit Rating, +18 Spell Power became +14 Intellect, +10 Stamina, +14 Crit Rating, +11 Spell Power
Feralheart Spaulders0
  • stats: +10 Intellect, +9 Stamina, +10 Hit Rating, +21 Spell Power became +12 Intellect, +11 Stamina, +10 Hit Rating, +19 Spell Power
Feralheart Treads0
  • stats: +9 Agility, +22 Stamina, +3 Defense Rating became +7 Agility, +12 Strength, +26 Stamina, +3 Defense Rating
  • effects: Equip: Increases your chance to dodge an attack by 1%. became none
Feralheart Trousers0
  • stats: +17 Agility, +24 Strength, +10 Intellect, +13 Stamina became +10 Agility, +16 Strength, +12 Intellect, +9 Spirit, +17 Stamina
  • effects: Equip: Improves your chance to get a critical strike with all spells and attacks by 1%. became none
Feralheart Tunic0
  • stats: +14 Agility, +25 Strength, +10 Intellect, +14 Stamina, +14 Crit Rating became +15 Agility, +16 Strength, +12 Intellect, +11 Spirit, +17 Stamina, +14 Crit Rating
Feralheart Vest0
  • stats: +20 Intellect, +15 Stamina, +32 Spell Power became +18 Intellect, +17 Stamina, +26 Spell Power, +6 Spell Penetration
  • effects: Equip: Improves your chance to hit with all spells and attacks by 1%. became none
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