Every Item Changed in WoW Forever

2,271 items are in both Classic Era and World of Warcraft Forever but differ in what their page shows. Each row lists the Era value and the Forever value of every field that changed.

Items changed in Forever:

NameLevelWhat changed (Era → Forever)
Ritual Blade12
  • item level: 15 became 17
  • required level: 10 became 12
  • stats: +1 Agility became +2 Agility
  • damage: 7 - 14 became 8 - 16
Riveted Gauntlets0
  • item level: 20 became 21
  • armor: 105 became 107
Roast Raptor15
  • item level: 35 became 25
  • required level: 25 became 15
  • effects: Use: Restores 4374 health over 27 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 8 Stamina and… became Use: Restores 2760 health over 24 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 5 Intellect for …
Roasted Boar Meat1
  • item level: 7 became 10
  • effects: Use: Restores 306 health over 18 sec. Must remain seated while eating. became Use: Restores 306 health over 18 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 1 Strength for 15…
Roasted Kodo Meat1
  • effects: Use: Restores 306 health over 18 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 2 Stamina and … became Use: Restores 306 health over 18 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 1 Stamina for 15 …
Robe of Evocation13
  • quality: Uncommon became Rare
  • stats: +4 Intellect, +3 Stamina became +4 Intellect, +4 Spirit, +6 Stamina
  • armor: 32 became 35
Robe of the Moccasin17
  • quality: Uncommon became Rare
  • stats: +2 Strength, +6 Spirit, +2 Stamina became +3 Strength, +10 Spirit, +9 Healing, +3 Spell Damage
  • armor: 36 became 40
Robe of the Void57
  • stats: +14 Stamina, +46 Spell Power became +9 Intellect, +10 Stamina, +46 Spell Power
Robes of Arcana25
  • stats: +8 Intellect, +7 Spirit became +7 Spirit, +8 Spell Power
Robes of Arugal23
  • item level: 29 became 28
  • required level: 24 became 23
  • stats: +3 Agility, +9 Intellect, +10 Spirit, +5 Stamina became +6 Spirit, +5 Stamina, +18 Healing, +6 Spell Damage
Rock Chipper12
  • item level: 15 became 17
  • required level: 10 became 12
  • damage: 25 - 38 became 28 - 43
Rock Stalker Fang0
  • item level: none became 1
Rockscale Cod25
  • effects: Use: Restores 4374 health over 27 sec. Must remain seated while eating. became Use: Restores 4374 health over 27 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 12 Fishing Skill…
Rockslicer18
  • quality: Uncommon became Rare
  • item level: 21 became 23
  • required level: 16 became 18
  • damage: 36 - 55 became 52 - 78
  • effects: none became Use: Slice open and gather from a target Copper, Tin, Silver, or Iron Vein (does not require Mining).
Rod of Sorrow0
  • item level: 39 became 40
  • stats: none became +3 Spirit, +4 Stamina
  • damage: 42 - 79 Shadow became 43 - 81 Shadow
Rod of the Sleepwalker24
  • stats: +11 Intellect, +10 Spirit became +11 Spirit
  • effects: none became Equip: Reduces the hit chance of Sleep effects against you by 5%.
Roland's Mana Gem1
  • item level: none became 1
Rose Mantle0
  • stats: +5 Intellect, +5 Spirit became +5 Intellect, +5 Spell Power
Rough Boomstick5
  • stats: none became +1 Stamina
Rough Bronze Boots13
  • quality: Common became Uncommon
  • stats: none became +2 Strength, +3 Stamina
  • armor: 106 became 111
  • binding: none became Binds when equipped
Rough Bronze Cuirass18
  • quality: Common became Uncommon
  • stats: none became +8 Stamina
  • armor: 168 became 177
  • binding: none became Binds when equipped
Rough Bronze Shoulders17
  • quality: Common became Uncommon
  • stats: none became +3 Strength, +4 Stamina
  • armor: 124 became 130
  • binding: none became Binds when equipped
Rough Copper Vest2
  • quality: Common became Uncommon
  • item level: 7 became 10
  • stats: none became +1 Stamina
  • armor: 81 became 108
  • binding: none became Binds when equipped
Royal Frostmane Girdle8
  • quality: Common became Uncommon
  • item level: 11 became 13
  • required level: 6 became 8
  • stats: none became +2 Intellect
  • armor: 61 became 73
  • binding: none became Binds when equipped
Rubbing: Rune of Beth'Amara1
  • item level: none became 1
Rubbing: Rune of Jin'yael1
  • item level: none became 1
Rubbing: Rune of Markri1
  • item level: none became 1
Rubbing: Rune of Sael'hai1
  • item level: none became 1
Ruffian Belt19
  • item level: 23 became 24
  • required level: 18 became 19
  • armor: 46 became 47
Rugged Armor Kit40
  • effects: Use: Permanently increase the armor value of an item worn on the chest, legs, hands or feet by 40. Only usable on items level 35 and above. (1 sec cooldown) became Use: Rugged Armor Kit (1 sec cooldown)
Rugged Spaulders17
  • quality: Common became Rare
  • item level: 20 became 22
  • required level: 15 became 17
  • stats: none became +20 Bonus Armor
  • armor: 55 became 67
  • binding: none became Binds when picked up
Rugged Trapper's Boots0
  • type: Miscellaneous became Cloth
  • armor: none became 2
Rugwood Mantle0
  • stats: +11 Intellect, +4 Spirit, +6 Stamina became +11 Intellect, +4 Spirit, +7 Spell Power
Rumi of Gnomeregan: The Collected Works0
  • binding: none became Binds when picked up
Rune of Affliction1
  • effects: Use: Engrave your bracers with the Unstable Affliction rune: Only one Unstable Affliction or Immolate per Warlock can be active on any one target. became Use: Engrave your bracers with the Unstable Affliction rune: Shadow energy slowly destroys the target, causing 516 damage over 18 sec. In addition, if the Unst…
Rune of Arcane Specialization0
  • effects: Use: Engrave your ring with the Arcane Specialization rune: Chance to hit with Arcane spells increased by 7%. Not cumulative with other ring runes. became Use: Engrave your ring with the Arcane Specialization rune: Chance to hit with spells increased by 6%. Not cumulative with other ring runes.
Rune of Beckoning Light1
  • effects: Use: Engrave your gloves with the Beacon of Light rune: The target becomes a Beacon of Light to all members of your party or raid within a 40 yard radius. Any … became Use: Engrave your gloves with the Beacon of Light rune:
Rune of Berserk1
  • effects: Use: Engrave your belt with the Berserk rune: When activated, this ability causes your Mangle (Bear) and Lacerate abilities to hit up to 4 targets, Lacerate to… became Use: Engrave your belt with the Berserk rune: Requires Cat Form, Bear Form, Dire Bear Form Causes your Primal Bite ability to strike up to 3 targets, removes i…
Rune of Burning Darkness1
  • effects: Use: Engrave your belt with the Shadow and Flame rune: Your critical strikes with Fire and Shadow spells increase your Fire and Shadow damage done by 11% for 1… became Use: Engrave your belt with the Shadow and Flame rune: Hitting an enemy with Conflagrate increases all Shadow damage you deal by 10% for 20 sec, and hitting an…
Rune of Carnage1
  • effects: Use: Engrave your bracers with the Carnage rune: Your abilities deal 16% increased damage to targets afflicted by one of your Bleed effects. Your Rupture also … became Use: Engrave your bracers with the Carnage rune: Your abilities deal 8% increased damage to targets afflicted by one of your Bleed effects. Your Rupture also h…
Rune of Decimation1
  • effects: Use: Engrave your boots with the Decimation rune: Your Soul Fire spell no longer has a cooldown. Additionally, when your Shadow Bolt, Shadow Cleave, Incinerate… became Use: Engrave your boots with the Decimation rune: Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy be…
Rune of Duty40
  • stats: +7 Stamina became +8 Stamina
  • effects: Equip: Restores 6 health per 5 sec. became Equip: Increases all Resistances by 3. Gain an additional 7 to all Resistances in Forest and Grassland areas., Equip: Rune of Duty
Rune of Duty20
  • effects: Equip: Restores 3 health per 5 sec. became Equip: Increases all Resistances by 2. Gain an additional 4 to all Resistances in Forest and Grassland areas., Equip: Rune of Duty
Rune of Eclipse1
  • effects: Use: Engrave your belt with the Eclipse rune: Starfire increases the critical strike chance of your next two Wraths by 31%, and Wrath reduces the cast time of … became Use: Engrave your belt with the Eclipse rune: Your Wrath spell reduces the cast time of your next 2 Starfire spells by -0.03 sec. Stores up to 4 charges. Lasts…
Rune of Everlasting Affliction1
  • effects: Use: Engrave your pants with the Everlasting Affliction rune: Drain Life, Drain Soul, Shadowbolt, Shadow Cleave, Searing Pain, Incinerate, and Haunt refresh th… became Use: Engrave your pants with the Everlasting Affliction rune: Each time your Drain Life, Drain Soul, or Shadowbolt spell deals damage, your Corruption on the t…
Rune of Explosive Shot1
  • effects: Use: Engrave your gloves with the Explosive Shot rune: The charge will deal damage again every second for an additional 2 sec. became Use: Engrave your gloves with the Explosive Shot rune:
Rune of Fanaticism1
  • effects: Use: Engrave your helm with the Fanaticism rune: Increases your critical strike chance with Holy spells by 19%. In addition, your critical healing spells heal … became Use: Engrave your helm with the Fanaticism rune: Increases your critical strike chance with spells by 18%. In addition, your critical healing spells heal the t…
Rune of Fire Specialization0
  • effects: Use: Engrave your ring with the Fire Specialization rune: Chance to hit with Fire spells increased by 7%. Not cumulative with other ring runes. became Use: Engrave your ring with the Fire Specialization rune: Chance to hit with spells increased by 6%. Not cumulative with other ring runes.
Rune of Focused Rage1
  • effects: Use: Engrave your belt with the Focused Rage rune: Reduces the rage cost of your offensive abilities by 2.9. became Use: Engrave your belt with the Focused Rage rune: Reduces the Rage cost of your offensive abilities by 3.
Rune of Forbidden Knowledge1
  • effects: Use: Engrave your boots with the Demonic Knowledge rune: Increases your spell damage and healing by a value equal to 4% of your Demon pet's total Stamina plus … became Use: Engrave your boots with the Demonic Knowledge rune: Increases your spell damage and your Demon pet's spell damage by up to 100% of your level while you ha…
Rune of Frost Specialization0
  • effects: Use: Engrave your ring with the Frost Specialization rune: Chance to hit with Frost spells increased by 7%. Not cumulative with other ring runes. became Use: Engrave your ring with the Frost Specialization rune: Chance to hit with spells increased by 6%. Not cumulative with other ring runes.
Rune of Hammer of the Righteous1
  • effects: Use: Engrave your bracers with the Hammer of the Righteous rune: Hammer the current target and up to 3 additional nearby targets, causing 5 times your main han… became Use: Engrave your bracers with the Hammer of the Righteous rune: Hammer the current target and up to 3 additional nearby targets, causing Holy damage to each e…
Rune of Haunting1
  • effects: Use: Engrave your gloves with the Haunt rune: When the Haunt ends or is dispelled, you will be healed for all the damage it dealt to your target. became Use: Engrave your gloves with the Haunt rune: Send a ghostly soul to assault your current target, dealing 115 to 135 damage, and increasing all Shadow damage o…
Rune of Holy Specialization0
  • effects: Use: Engrave your ring with the Holy Specialization rune: Chance to hit with Holy spells increased by 7%. Not cumulative with other ring runes. became Use: Engrave your ring with the Holy Specialization rune: Chance to hit with spells increased by 6%. Not cumulative with other ring runes.
Rune of Hope1
  • effects: Use: Engrave your belt with the Renewed Hope rune: Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance have 21% increased effect when cast… became Use: Engrave your belt with the Renewed Hope rune: Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased cr…
Rune of Incinerate1
  • effects: Use: Engrave your bracers with the Incinerate rune: became Use: Engrave your bracers with the Incinerate rune: Deals 90 to 104 Fire damage to your target and an additional 25% damage if the target is afflicted by Immol…
Rune of Infusions1
  • effects: Use: Engrave your belt with the Infusion of Light rune: Increases the damage and healing done by your Holy Shock by 51%, reduces the cooldown on Holy Shock to … became Use: Engrave your belt with the Infusion of Light rune: Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast with…
Rune of Intervention1
  • effects: Use: Engrave your boots with the Intervene rune: Run at high speed towards a party member, intercepting the next melee or ranged attack made against them as we… became Use: Engrave your boots with the Intervene rune:
Rune of Knives1
  • effects: Use: Engrave your cloak with the Fan of Knives rune: Instantly throw both weapons at all targets within 8 yards, causing 76.5% weapon damage with daggers, and … became Use: Engrave your cloak with the Fan of Knives rune: Instantly throw both weapons at all targets within 8 yards, causing 75% weapon damage with daggers, and 50…
Rune of Lacerate1
  • effects: Use: Engrave your pants with the Lacerate rune: Causes a high amount of threat. This effect stacks up to 5 times on the same target. became Use: Engrave your pants with the Lacerate rune: Lacerates the enemy target, making them bleed for 50 damage over 15 sec plus 10% weapon damage per existing app…
Rune of Light's Embrace1
  • effects: Use: Engrave your belt with the Sheath of Light rune: Dealing damage with your melee weapon increases your spell damage by an amount equal to 31% of your attac… became Use: Engrave your belt with the Sheath of Light rune:
Rune of Mark of Chaos1
  • effects: Use: Engrave your cloak with the Mark of Chaos rune: became Use: Engrave your cloak with the Mark of Chaos rune: Curses the target for 5 min, reducing Magic resistances by 30 and increases Magic damage taken by 4%. Only…
Rune of Mental Dexterity1
  • effects: Use: Engrave your helm with the Mental Dexterity rune: Dealing damage with Stormstrike increases your Attack Power by 151% of your Intellect, and your spell da… became Use: Engrave your helm with the Mental Dexterity rune: Increases your Attack Power by an amount equal to 100% of your Intellect.
Rune of Mutilation1
  • effects: Use: Engrave your gloves with the Mutilate rune: Damage is increased by 20% against Poisoned targets. Awards 2 combo points. Mutilate benefits from all talents… became Use: Engrave your gloves with the Mutilate rune: Instantly attacks with both weapons for 75% weapon damage plus an additional 24.8 with each weapon. Damage inc…
Rune of Mutilation0
  • effects: Use: Engrave your gloves with the Mutilate rune: Damage is increased by 20% against Poisoned targets. Awards 2 combo points. Mutilate benefits from all talents… became Use: Engrave your gloves with the Mutilate rune: Instantly attacks with both weapons for 75% weapon damage plus an additional 24.8 with each weapon. Damage inc…
Rune of Nature Specialization0
  • effects: Use: Engrave your ring with the Nature Specialization rune: Chance to hit with Nature spells increased by 7%. Not cumulative with other ring runes. became Use: Engrave your ring with the Nature Specialization rune: Chance to hit with spells increased by 6%. Not cumulative with other ring runes.
Rune of Pandemic1
  • effects: Use: Engrave your helm with the Pandemic rune: Periodic damage from your Corruption, Unstable Affliction, Curse of Agony, Immolate, Curse of Doom, and Siphon L… became Use: Engrave your helm with the Pandemic rune: Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Li…
Rune of Perfection40
  • stats: +7 Stamina became +8 Stamina
  • effects: Equip: Decreases the magical resistances of your spell targets by 20. became Equip: Your spells pierce 3 Magical Resistances. Gain an additional 7 Spell Piercing in Forest and Grassland areas., Equip: Rune of Perfection
Rune of Perfection20
  • effects: Equip: Decreases the magical resistances of your spell targets by 10. became Equip: Your spells pierce 2 Magical Resistances. Gain an additional 4 Spell Piercing in Forest and Grassland areas., Equip: Rune of Perfection
Rune of Purifying Power1
  • effects: Use: Engrave your bracers with the Purifying Power rune: Reduces the cooldown on Exorcism and Holy Wrath by 49%, and Holy Wrath can now be cast at any target a… became Use: Engrave your bracers with the Purifying Power rune: Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorci…
Rune of Righteous Vengeance1
  • effects: Use: Engrave your cloak with the Righteous Vengeance rune: became Use: Engrave your cloak with the Righteous Vengeance rune: When your Judgement or Crusader Strike deals a critical strike, your target will take 40% additional…
Rune of Riptide1
  • effects: Use: Engrave your bracers with the Riptide rune: Your Chain Heals cast on that primary target within 15 sec will increase the amount of the Chain Heal by 26%. … became Use: Engrave your bracers with the Riptide rune: Heals a friendly target for 456 to 504, an additional 445 over 15 sec, and increases the effectiveness of your…
Rune of Shadow Specialization0
  • effects: Use: Engrave your ring with the Shadow Specialization rune: Chance to hit with Shadow spells increased by 7%. Not cumulative with other ring runes. became Use: Engrave your ring with the Shadow Specialization rune: Chance to hit with spells increased by 6%. Not cumulative with other ring runes.
Rune of Shadowbolts1
  • effects: Use: Engrave your gloves with the Shadow Bolt Volley rune: Your Shadow Bolt now strikes up to 6 targets within a chain distance of 11 yards, but for 29% reduce… became Use: Engrave your gloves with the Shadow Bolt Volley rune: Your Shadow Bolt now strikes up to 5 targets within a chain distance of 10 yards, but for 5% reduced…
Rune of Shelling1
  • effects: Use: Engrave your cloak with the Improved Volley rune: Reduces the mana cost of your Volley by 49%, reduces its cooldown by 99%, increases its damage by 101%, … became Use: Engrave your cloak with the Improved Volley rune: Reduces the mana cost of your Volley by 50%, reduces its cooldown by 100%, increases its damage by 100%,…
Rune of Shiving1
  • effects: Use: Engrave your gloves with the Cutthroat rune: Your Ambush, Backstab, and Garrote abilities no longer require you to be behind your target, and Backstab has… became Use: Engrave your gloves with the Cutthroat rune: Your Backstab has a 15% chance to cause your next Ambush within 10 sec to not require Stealth.
Rune of Soul Siphon1
  • effects: Use: Engrave your cloak with the Soul Siphon rune: Causes your Drain Soul to to deal damage 4 times faster and increases the amount drained by your Drain Life … became Use: Engrave your cloak with the Soul Siphon rune: Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 20%.
Rune of Static Shock1
  • effects: Use: Engrave your bracers with the Static Shock rune: Your Lightning Shield now has 10 charges, and your melee attacks have a 12% chance (6% chance while dual-… became Use: Engrave your bracers with the Static Shock rune: Your Lightning Shield now has 9 charges, and your melee attacks have a 12% chance (6% chance while dual-w…
Rune of Tactics1
  • effects: Use: Engrave your chest or robe with the Demonic Tactics rune: Increases the melee and spell critical strike chance of you and your pet by 11%. became Use: Engrave your chest or robe with the Demonic Tactics rune: Increases the critical strike chance of all attacks for you and your summoned Demon by 10% while…
Rune of the Assailant1
  • effects: Use: Engrave your boots with the Waylay rune: Your Ambush and Backstab hits unbalance your target, increasing the time between their melee attacks by 9%, and r… became Use: Engrave your boots with the Waylay rune: Your Ambush and Backstab hits unbalance your target, increasing the time between their melee attacks by 10%, and …
Rune of the Avenger1
  • effects: Use: Engrave your pants with the Avenger's Shield rune: Affects 3 total targets. Lasts 5 sec. became Use: Engrave your pants with the Avenger's Shield rune:
Rune of the Dreamer1
  • effects: Use: Engrave your boots with the Dreamstate rune: Your damaging non-periodic spell critical strikes or any damage from Starsurge grant you 51% of your mana reg… became Use: Engrave your boots with the Dreamstate rune: Your damaging non-periodic spell critical strikes grant you 50% of your mana regeneration while casting for 8…
Rune of the Guard Captain0
  • effects: Equip: +20 Attack Power. became Equip: +14 Attack Power. This effect is tripled in Forest and Grassland areas., Equip: Authority
Rune of the Guardian1
  • effects: Use: Engrave your boots with the Guarded by the Light rune: Each time you hit a target with your melee weapon, you gain 6% of your maximum mana per 3 sec for 1… became Use: Engrave your boots with the Guarded by the Light rune: You gain 5% of your maximum mana every 3 sec for 15 sec after Blocking a melee attack. This effect …
Rune of the Jungle Cat1
  • effects: Use: Engrave your helm with the Catlike Reflexes rune: Increases your chance to dodge by 21% and your pet's chance to dodge by 10%. In addition, reduces the co… became Use: Engrave your helm with the Catlike Reflexes rune: Increases your chance to dodge by 20% and your pet's chance to dodge by 9%. In addition, reduces the coo…
Rune of the Jungle King1
  • effects: Use: Engrave your boots with the King of the Jungle rune: Tiger's Fury now increases all physical damage you deal by 16% instead of by a flat value, and instan… became Use: Engrave your boots with the King of the Jungle rune: Tiger's Fury now instantly grants you 60 Energy.
Rune of the Pact1
  • effects: Use: Engrave your pants with the Demonic Pact rune: Your Fire and Shadow spells deal 11% more damage, and your pet's critical strikes apply the Demonic Pact ef… became Use: Engrave your pants with the Demonic Pact rune: Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sa…
Rune of the Ravenous1
  • effects: Use: Engrave your helm with the Rapid Killing rune: became Use: Engrave your helm with the Rapid Killing rune: Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or…
Rune of the Resourceful1
  • effects: Use: Engrave your cloak with the Resourcefulness rune: Reduces the mana cost of your Traps by 99% and their cooldowns by 39%. became Use: Engrave your cloak with the Resourcefulness rune: Reduces the Mana cost of your Trap and melee abilities by 60%, and grants your melee and ranged ability …
Rune of the Sniper1
  • effects: Use: Engrave your pants with the Sniper Training rune: Your Shot abilities gain 3% increased critical strike chance while you have not moved for the last 3 sec… became Use: Engrave your pants with the Sniper Training rune: When you have not moved for the last 1 sec, you have a 20% chance to gain Sniper's Aim, stacking up to 5…
Rune of the Storm1
  • effects: Use: Engrave your belt with the Maelstrom Weapon rune: When you deal damage with a melee attack, you have a chance to reduce the cast time and mana cost of you… became Use: Engrave your belt with the Maelstrom Weapon rune: When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of you…
Rune of the Trapper1
  • effects: Use: Engrave your boots with the Trap Launcher rune: Your Freezing, Immolation, and Explosive Traps can now be placed at any location within 35 yards. Addition… became Use: Engrave your boots with the Trap Launcher rune:
Rune of the Watchman1
  • effects: Use: Engrave your helm with the Vigilance rune: Focus your protective gaze on a party or raid member, reducing their damage taken by 2% and transferring 9% of … became Use: Engrave your helm with the Vigilance rune: Focus your protective gaze on a party or raid member, reducing their damage taken by 3% and transferring 10% of…
Rune of the World Tree1
  • effects: Use: Engrave your cloak with the Tree of Life rune: Shapeshift into the Tree of Life. While in this form you increase healing received by 11% for all party mem… became Use: Engrave your cloak with the Tree of Life rune: Shapeshift into the Tree of Life. The act of shapeshifting frees the caster of Polymorph and Movement Impai…
Rune of Venom1
  • effects: Use: Engrave your pants with the Envenom rune: Finishing move that deals instant poison damage based on Deadly Poison doses on the target. Following the Enveno… became Use: Engrave your pants with the Envenom rune:
Rune of Victory Rush1
  • effects: Use: Engrave your gloves with the Victory Rush rune: Only useable within 20 sec after you kill an enemy that yields experience or honor. became Use: Engrave your gloves with the Victory Rush rune: Only useable within 20 sec after you kill a non-trivial enemy.
Rune of Warfare1
  • effects: Use: Engrave your boots with the The Art of War rune: Your melee critical strikes reduce the remaining cooldown on Exorcism by 3 sec, and the mana cost of Exor… became Use: Engrave your boots with the The Art of War rune: Increases all Holy damage you deal by 10%, and your melee and spell critical strikes reduce the remaining…
Rune of Wickedness1
  • effects: Use: Engrave your boots with the Dance of the Wicked rune: You and your demon pet gain dodge chance equal to 71% of your spell critical strike chance each time… became Use: Engrave your boots with the Dance of the Wicked rune: You and your demon pet gain dodge chance equal to 100% of your spell critical strike chance each tim…
Rune of Wild Growth1
  • effects: Use: Engrave your gloves with the Wild Growth rune: The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration. became Use: Engrave your gloves with the Wild Growth rune: Heals the target and their party for 280 over 7 sec. Party members must be within 43.5 yards of target. The…
Runecloth Belt46
  • stats: +12 Intellect, +8 Spirit became +12 Intellect, +8 Spell Power
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